Are Gamers Too Hard To Please?

It seems as if nothing can ever be good enough for gamers these days. Some games are too much, some too little, nothing seems to ever be just right to the masses. This leads me to ponder: Are gamers asking for too much?

Game companies continue to develop games that are new and improved sequels, or parts of existing series’, or completely new projects all together. The sad part is that no matter how well they do at making the game enjoyable, with good gameplay or neat graphics, people will undoubtedly react to it with negativity. The negativity wont be because they just didn’t really care for it, or the story just wasn’t for them, but rather because it wasn’t well done enough. It wont be up to par with other likable games, it wont be enough of a jump from a previous game, or it simply wont be exactly what people are looking for.

Examples of this strange phenomenon can be found everywhere these days. Either from the ordeal about the Mass Effect 3 ending, endings not being perfect in general, DLC not being free, or sequel’s not being exactly like the predecessor(s).  It doesn’t stop there, I could spend all day siting examples of unnecessary disappointment in games. The weirdest thing is that there are plenty of completely necessary reasons to be upset with certain games or companies, such as maybe the on-disc DLC problem that is become more frequent these days.

My main point here is that people can’t seem to appreciate that video games are a luxury in today’s society. The only people who make a living off them are the developers and others who make the games, we players just play for fun in our spare time. There is no need to stress out so much over something so small. I’m the last person I thought I’d hear this from, for me to say it at all is strange, but gaming is not that important for the average person. In fact, it seems to be more detrimental as of late since all the anger and frustration people feel for these games can’t be healthy. I mean, for example, if people used all the time they spent sending hate messages to Bioware about the ending of Mass Effect 3 and put it into something productive like going outside and playing a sport, or hanging out with friends, or even raising money for charities they would be happier than any game could make them. Those are just a few examples, the time could be spent doing anything other that gaming, maybe playing an instrument, reading a book, or starting a new hobby even. Or, a more game related alternative, constructive criticism in the proper forums as opposed to arguing with blatant anger and hatred all across the world wide web.

Don’t get me wrong, I love gaming and it is a large part of my life, but I also accept things for what they are. If I don’t like a game, then I don’t like it. I get it, some games just aren’t your cup of tea. It happens, you can’t love everything all the time, but it’s also not right to hate everything all the time when the negativity is not due. Maybe one day things will turn back around and people will be able to accept games and realize they are just video games. As of right now though, things are moving in the opposite direction.

7 thoughts on “Are Gamers Too Hard To Please?

  1. I definitely agree with your opinion. But the problem is that most gamers feel like if they are forced to pay for a game, then it needs to reach their expectations… which is completely stupid. The Mass Effect 3 situation has definitely crossed a line, & it’s successfully making gamers look like whining children (which sadly a bunch of them are). I’ve never once heard anyone complain about an ending of a movie or a television show, at least not to the extent of this.

    People are too quick to troll and complain if something doesn’t suit them just right because for some reason they believe that constant complaints will ultimately satisfy what they want. It’s depressing to see, and it’s something I think will continue to get worse.


  2. We talked about this but just wanted to say that, some people will never be happy unless they have something to be unhappy about. It happens. And with Gaming spreading to many people, we see something in common with today’s society, we’re a bunch of whiners. 😛


  3. People expect bigger and better things alongside the progression (and cost effectiveness) of technology, and that’s led to these superficial standards. I’m a very strong advocate of retro gaming, because 15 years ago games weren’t made to have photo-realistic visuals and/or exceptional plots. They were simply made to be fun.

    I may be wrong about this, but I don’t think people have problems with Pong, Tetris, Pacman, Super Mario Bros, or Donkey Kong. These are timeless games because they’re enjoyable through their simplicity. Even something much more complex, like The Legend of Zelda: Ocarina of Time or Super Mario 64, are considered to be timeless games because their mechanics allow them to be fun. Gamers and developers nowadays have lost sight of that. Kids nowadays are incredibly skeptical to play older games because there aren’t achievements and they don’t look pretty, but if you can talk a younger gamer into playing any of the games I’ve mentioned they fall in love with them. If you ask them why they enjoy it so much, they can’t provide you with a reason; it’s simply designed to be fun. Replay value is practically extinct nowadays unless there’s some promise of a virtual prize for it.


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