• Game: Remember Me
  • Release Date: June 4, 2013
  • Publisher: Capcom
  • Developer: Dontnod Entertainment
  • Genre: Action-Adventure
  • Platforms: Xbox 360, PlayStation 3, PC
  • Platform Chosen By Reviewer: PlayStation 3


Remember Me takes place in the year 2084 in Neo-Paris and follows a young woman named Nilin. The Memorize corporation has invented a brain implant called Sensen which allows the population to relive past memories as well as share and delete them. The Sensen gives Memorize a great degree of control over the population as they establish a surveillance system though the uploading of memories to the Sensen device. With every body of power comes a resistance group and these rebels are known as Errorists. The Errorists fight for freedom, in a way. They wish to expose Memorize and bring the corporation down for the crimes they have committed against humanity.

The game opens up with Nilin going through a complete memory wipe, a seemingly painful process in which all her memories are taken from her mind and stored elsewhere. She is left with a vague memory of her name and told that she will have that striped from her soon. As Nilin is guided to the next part of the memory wipe process a voice speaks to her, a man named Edge offers his help and guides her out of the place she is in. Edge claims to know her and says that she was an Errorist, like him, and that she must help him and others achieve their goal of bringing down Memorize. Not knowing anything else, Nilin embarks on an adventure full of intrigue, heartbreak, and the painful reawakening of memories as she attempts to bring down those who stole everything she was from her.

Featuring a very futuristic cyber-punk concept, the game highlights its unique qualities through the setting and story. While parts of  Neo-Paris look much like the Paris of today, much of it has changed for a more edgy and artistic ultramodern setting. Walking through the streets and surrounding areas feels fresh and new while still retaining what is characteristic of Paris such as the Eiffel Tower and the Arc de Triomphe. The story itself is rather individual on its own, the concept of the control of memories is very captivating and inspires compassion as everyone can relate to being frightened of having someone else control or remove their most treasured memories. Seeing a strong female lead such as Nilin was uplifting, playing through the story from her point of view gains players a solitary view of the world they play in and insight to her as a person and her character.


Remember Me features melee combat, players won’t find guns or other weapons to use, just Nilin’s hands and feet. The most interesting thing about the combat is the ability to construct combos for use in combat. Players will have the option to customize four different combos with a variety of moves that are unlocked in combat by gaining XP called PMP (Procedural Mastering Power). These individual moves are called Pressens and include hard-hitting attacks, attacks that regenerate health, chain attachments, and power cooldown bonuses. They can be strung together in different ways to create unique move combinations that when performed correctly will greatly benefit the player and Nilin.  As Nilin traverses through the plot she begins to remember specific powers related to combat called S-Pressens. These powerful moves include the Fury attack, Logic Bomb, and Sensen camo. There are five S-Pressens in total, all of which may be used once and are then subject to a cooldown time frame before they can be used again. This is where the cooldown bonus Pressens come in handy.

Platforming elements are also present in this game as Nilin scales buildings and other structures in the environment. This is particularly well done as the objects she scales do not appear to be specifically made for her to climb, as the environment does in other games that involve platforming. It seems simple for Nilin yet realistic, she does not perform any inhuman feats as she makes her way around. Players will be able to steal memories from other characters in the game and use them to maneuver around by seeing what they see and knowing what they know, including surveillance plans and access codes. This feature makes it easier for Nilin to get around in high security areas and is also another way in which memories are used and exploited in the game’s universe.

One of the most intriguing and unique parts of Remember Me is the ability to remix memories. Nilin has the power to go into someone’s head and change the way they remember things. This feature brings the player into a sub-world inside the head of another character where they must fast forward and rewind the memory while looking for glitches that can be exploited. Once a memory is remixed, the character will remember the instance differently which is usually in Nilin’s favor. This memory remixing aspect of the game is fantastic and well done, only adding on to all the other unique features of the game.

There are a few unintentional glitches here and there and some comprehensive mechanic flaws when it comes to the gameplay. None of this makes the game bad in any way, but there is room for improvement in future titles, if a sequel was to be made. Overall, the gameplay was enjoyable and full of life, leaving no dull or boring moments to speak of.


Remember Me is Dontnod Entertainment’s first AAA game title, and that being said the game is surprisingly well done. Graphically, Remember Me is beautiful. While it doesn’t showcase top of the line graphics it still looks visually appealing, especially when it comes to the scenery. The environment is outstanding and sets are great backdrop for the game’s story, the overall ambiance is brilliantly done. The game features an interesting compilation of cyber-punk themed music with techno and symphonic qualities. It is unique to the game and really adds to the game’s appeal when paired with the setting and combat.

Dialog was well done, though it can be a bit campy at times. Voice acting is also something that can be appreciated, the voice acting cast did a great job of bringing the characters to life and giving them emotions. It’s obvious that the strong suit of the game is its art direction, demonstrating some of the most unique architecture and stylized art in any video game to date. Remember Me is most definitely a very well put together game, worthy of praise in almost every aspect.

Scoring Breakdown:

  • Story/Plot: 9.5
  • Gameplay: 8
  • Presentation: 9
  • Length: 8-10 hours
  • Replayability: Moderate
  • Entertainment Value: High

Final Score: