*UPDATE* Rise of the Tomb Raider is to be an Xbox One Exclusive…

RiseoftheTR

Update:

Head Microsoft’s Xbox Phil Spencer stated in an interview with Eurogamer that Square Enix’s deal with Microsoft concerning Rise of the Tomb Raider is only going last for a “duration” of time. Spencer stated this in the interview;

I have Tomb Raider shipping next holiday exclusively on Xbox. It is Xbox 360 and Xbox One. I’m not trying to fake anybody out in terms of where this thing is. What they do with the franchise in the long run is not mine. I don’t control it. So all I can talk about is the deal I have. I don’t know where else Tomb Raider goes.

He later stated more clearly that this is a timed deal by saying “Obviously the deal does have a duration. I didn’t buy the IP in perpetuity.”

This is good news for fans of the series like myself. What I said previously in the original article still stands, and this isn’t a perfect situation, but it is much better than a permanent exclusive. There are still going to be fans that can’t play the game when it comes out and I think that sales-wise this is still and awful decision considering the Xbox One is being outsold by the PS4 and the PC community is also large. Newer fans will no doubt lose interest in the series considering they most likely wont be able to play it when it initially releases, which is the worst part of this whole situation in my opinion.

Very few, if any, people are going to buy and Xbox One for this game. It’s not a big enough series, this isn’t Call of Duty or Fallout, this is a series which only recently made waves in the gaming community and sadly the waves just weren’t big enough to make it so interesting that people will buy a console for it. I hate that games which were previously on all or multiple platforms release sequels that are timed or permanent exclusives to one platform. It’s so exclusive to the community and honestly it’s a low blow to fans. I’ve already seen folks stating that they are so upset that they still wont buy it even if it releases to other platforms later on.

As a side not, it looks like Rise of the Tomb Raider will also be coming to last gen consoles since Spencer stated that the game will be released on Xbox 360 and Xbox One, so that’s interesting. I’ll be keeping my eyes open for any more news on this situation and this game in general, so stay tuned!

Original Article:

Crystal Dynamics’ head of studio Darrell Gallagher made a statement in regards to the announcement which you can find here, or below.

Dear Tomb Raider Community,

As you may have seen, we’ve just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio.

Tomb Raider in 2013 was a success due in large part to your continued support. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past – we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.

This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.

We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special – the most ambitious Tomb Raider game ever built.

Thanks,

Darrell Gallagher
Crystal Dynamics Head of Studios

There is no mention of timed exclusivity, a PC version or a later release on any other platforms which indicates that this is a solid deal for the time being. Lara Croft and the Temple of Osiris will still be a multiplatform game, but Rise of the Tomb Raider – the sequel to the hit 2013 revision of Tomb Raider – will only be available on the Xbox One.

For me, this is awful news. It’s not that I hate the Xbox One or that I’m being selfish and wanted it to be exclusive on the PlayStation 4, I just dislike that it’s exclusive to any platform. A big part of Tomb Raider’s (2013) success was that it was multiplatform and everyone who wanted to play it had the opportunity. Now fans either have to go buy and Xbox One, if they didn’t already have one, or not play the game. This limits a lot of people and will make the community smaller. Tomb Raider was a series that a lot of people didn’t care about before the most recent Tomb Raider game was released. That game opened a lot of people’s eyes to the series and created a lot of new fans. I fear this announcement will segregate the series again which is outrageously disappointing.

I was personally planning on buying the game on the PlayStation 4, Xbox One and PC so it was never a matter of only wanting it on one platform for me. As it stands, I am extremely disappointed as a huge fan that Rise of the Tomb Raider is to be an exclusive to the Xbox One platform. I suppose it all makes sense now that the E3 trailer was shown at the Microsoft press conference.

Check out the E3 2014 trailer for Rise of the Tomb Raider and be sure to leave any thoughts you may have on this announcement in the comment section below.

15 thoughts on “*UPDATE* Rise of the Tomb Raider is to be an Xbox One Exclusive…

  1. As an avid Tomb Raider fan, this makes me very sad indeed. However, I feel that pressure from the fans will (crosses fingers) change this in the future. Lara Croft is too iconic of a character to be restricted in this way.

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  2. I was one of the new fans of the series thanks to the new game and they’ve lost me already. I mean, of course I’m still a fan; but I can’t afford to buy an XBO, even if I wanted both next-gen consoles (which I don’t really). I’m happy with my PS4 and I loved playing Tomb Raider: Definitive Edition on it. Damn. I hate exclusive crap like this…

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    • I totally understand and this is a good point to be made in response to this decision. The XBone is being outsold by the PS4 by a lot and these people don’t want to spend $500 for one game. A lot of fans will be lost and forgotten if this exclusive is permanent. 😦

      And I concur, exclusive stuff like this sucks so much.

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      • Hopefully it will end up as just a timed exclusive, but that’s still a dumb move, I think. I saw someone asked them about it and they basically just repeated the same exclusivity comment. I’m not hopeful, but maybe they’ll wise up if the sales aren’t there?

        As annoyed as I get by exclusives, this is the worst one in recent memory. Worse yet, how many female led games are there? Not as many as male led games. They just made the top female game protagonist only available to certain gamers. Very limiting.

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      • I too hope that it’s just a timed thing, but we just don’t know. I’m not going to get my hopes up too high.

        I too think that making this exclusive is a terrible choice for various reasons, including the fact that she is a prominent female character that is not being made exclusive to a small market (compared to all other platforms combined). I also think that considering this new series is just taking off, this was an awful choice if they wanted to retain fans. It’s not looking good as it is.

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  3. I hate that PR responses have to be so…..PR. Much of what was said is such a slap in the face to the people who played Tomb Raider for years, who suffered through the prior “re-imaginings” and subpar games. Lara has always belonged to all of us, be it as far back as the PS1 days, you could still play on PC or elsewhere. In no way has Microsoft lead the charge for TR, the fans always have. And they have shown, be it with the reboot or the choice of console, they want Tomb Raider and they want it on Playstation. I hate that I can’t be just outright told “We don’t have the funds to make a game of this scale on our own, even the beloved reboot didn’t make us the money we need. MS choose to foot the bill in exchange for (possibly timed?) exclusivity.” But don’t talk down to me about Temple of Osiris or the already released Definitive Edition like its a consolation prize. If 2 million sales and some MS money is enough for you, CD, then godspeed, but I’ll be voting on your decision with my wallet.

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    • I agree with all of this wholeheartedly. I too hate the PR response that is supposed to make us feel better for being able to play ToO and the DE, as if that is what we were looking for. ToO looks good but come on, it’s basically half a game and the DE came out early this year so how is that supposed to make me feel better? I think that I just can’t express how disappointed I am with this decision. You said it perfectly though.

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  4. This truly bums me out. As you know, I’ve tried to enjoy the past TR games, but it was the tank controls that turned me off of them. Then here came TR 2013 which was everything I wanted in the past: great controls for an awesome game. I was really looking forward to this but it seems for now that it’s another TR game I’m gonna be cut out of. However I don’t believe that it will be permanent. I believe that in the future it will be coming to the other systems. The massive fan base as well as the buckets of money they’ll make they’s be insane if they didn’t. For now it seems like this was a massive back step and, like you said, this will most likely fracture the interest in TR again. Shame. 😦

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  5. When will Microsoft realize that moves like this just solidify negative opinions and never move consoles…

    With the current make up of the market no matter how much money Microsoft gave Square Enix to market the game they lose out on profits in this with fans not being able to buy the game on their platform. Barely anyone will buy a console just for 1 game. Like Bayonetta 2 being on the WiiU. When it eventually releases on others (and it will) it won’t do as well because of this move. Timed exclusives always perform a bit below expectations if there’s quite a delay when released on other platforms because people lose interest or feel like why should they buy it when they had to wait at a launch price. I remember when money was thrown at Alan Wake, Xbox owners didn’t even support the phenomenal game, just criminal.

    All this does is create division in us gamers and this will never translate to brand loyalty like Microsoft thinks.

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    • I completely agree. Making games exclusive to a particular platform, especially when the series has already been established on multiple platforms, is never good and only breeds negativity from the gaming community.

      I hope that someday the lesson is learned that this isn’t what fans want and wont make one platform more money or gain them more loyalty.

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  6. I agree on PR making a wrong move in this case. They have lost fans with it.
    And I am dissapointed in gamers as well. We play games for a while and learned a lot about seeing through PR statements overall. Considering all the information about the reboot of the series and its impact only one single outcome could be true. It is a time exclusive. Everything else would make no sense in almost every part, be it sales or the history of the series. I would like to see more people analyse those statements using the given knowledge to make their own opinions instead of a fast and easy reaction to it.

    And such an anlysis is a lot of fun. Bringing in arguments a discuss the topic.

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